Met Opera, Reelz, UMC, Acorn… +

App Design

Systematized Brightcove Global Services design approach for delivering multi-platform video apps at speed with high standards for the user experience

  • Product Design
  • Product System Design
  • B2C
  • Reduced UI design time by 30-40%
  • Shipped 10+ multi-platform apps
Reelz app on multiple devices

Overview

Brightcove Global Services (BGS) is similar to an agency within Brightcove, focused on custom solutions for customers – often one-off apps.

As the UX/UI Design Director at Brightcove Global Services, I led the design of custom video solutions, including video apps and portals for customers focused on marketing, internal communications, and media. I standardized a set of templates that allowed us to move quickly for our clients.

Client Problem

Small to medium-sized media companies often need to make custom multi-platform video apps for their customers. However, investing in an entirely in-house, unique solution is a significant investment. On the other hand, out-of-the-box offerings usually fail to meet their unique needs.

Business Goals

Brightcove wanted to offer custom app solutions as efficiently as possible.

Starting with the customers

  • Conducted stakeholder interviews
  • Provided effort estimates and scoping
  • Design workshops
  • Design discussions
  • Client presentations
  • Collected feedback

Every customer had unique needs…

but there were many

similarities

Multiple Platforms

I, along with my engineering counterpart, promoted the idea within the department that we needed templates and a common codebase to serve as a starting point for these projects. Not all clients required every platform, but I created templates based on the most commonly used devices.

Video App Features

Based on numerous conversations with customers and colleagues, as well as my research into the most popular video services, I compiled a list of all the possible features we could add to our apps. This document provided a starting point for kick-offs with customers or refining the scope of work. It's much easier to find the right solution when you have a clear understanding of all the possibilities. I eventually handed the document off to the project management team to own and formalize, and it served as a good reference.

Video App Features Document
Video App Features Document

Baseline Flows & Templates

I created flows and templates for the most common features.

Baseline Templates

Template Examples (iOS)

I created templates for all supported platforms in Sketch. If I were to do this today, I would use Figma. Here are some sample screens from the iOS template.

Promo screen on iPad landscape Sign In screen on iPad portrait Sign Up screen on iPhone Global navigation on iPhone Browse screen on iPad portrait Show Detail screen on iPhone Video Detail screen on iPhone Video Player screen on iPhone Search screen on iPhone Settings screen on iPhone Downloads Screen on iPhone Cast to Dialog screen on iPhone Expanded Chromecast Controller screen on iPhone Chromecast Mini Player screen on iPhone

Styles & Components

I prepared the templates for easy modification, including styles and components, to facilitate customization. It was a mini design system. Whenever I started a project, I started here. After replacing the fonts, colors, and components, I was 75% done with the first pass.

Reelz Components
Template components
Reelz Typography

App Examples

Urban Movie Channel

UMC app on multiple devices

Lightbox

Lightbox app on multiple devices

Met Opera On Demand

MET app on multiple devices

Reelz

Reelz app on multiple devices

Iteration & Exploration

I explored new approaches, platform standards, features, and experiences, including micro-interactions and motion design. I incorporated ideas into the baseline templates and saved others for client pitches.

Hero Slider Prototype

Browsing a video platform app should be a joyful experience. To enhance the playful feel, I created a Finto prototype to explore parallax animation in a hero slider.

Lottie Animation

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Process & Design Management

I hired and led a team of 2-4 designers so that we could provide custom-designed solutions for multiple clients at once and take on large projects like Lightbox and deliver on time.

Outcomes

  • Reduced UI design time by 30-40%
  • Shipped 10+ multi-platform apps